AI Insights · Timothy · July 2023
Top 5 Pirate Games Performance in Peru, Q2 2023
An analysis of the top 5 pirate games in Peru for Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top 5 pirate games on a unified platform in Peru showed varied performance in terms of downloads, revenue, and weekly active users. Below is a detailed overview of each game's performance.
Pirate Raid: Caribbean Battle, published by SayGames LTD, experienced a fluctuating trend in revenue. It peaked at $112 in the week of May 22, while the lowest revenue was $5 in the week of May 15. Downloads saw a significant drop in the week of May 22 with only 128, but recovered slightly towards the end of the quarter, reaching 159 by the last week of June. Weekly active users also saw a decline, starting from 480 at the end of March and ending at 248 by the end of June.
Pirate Kings™, from Playtika LTD, maintained a relatively stable revenue throughout the quarter, with a slight increase towards the end. Revenue ranged from $30 at the beginning of April to $53 by the end of May. No download or weekly active user data was available for this game.
OP:Fateful Sailing, published by GREENHAM CONTROL TOWER LIMITED, showed modest revenue, peaking at $110 in the week of May 8. Downloads were minimal but saw a slight increase from 6 in the week of April 24 to 22 in the week of May 8. Weekly active users reached a maximum of 40 in the week of May 15 but dropped to zero by the end of May.
Tempest - Pirate Action RPG, from HC GLOBAL DISTRIBUTION LIMITED, had sporadic revenue, peaking at $40 in the week of April 10. Downloads were consistent, ranging from 16 to 95, with the highest downloads recorded in the last week of June. Weekly active users showed a steady increase, starting from 285 at the end of March and reaching 330 by the end of June.
Mutiny: Pirate Survival RPG, published by Helio Games, had minimal revenue, with a notable peak of $37 in the week of May 8. Downloads were low but showed an upward trend towards the end of the quarter, peaking at 63 in the last week of June. Weekly active users saw a gradual increase from 174 at the end of March to 65 by the end of June.
These insights are based on data from Sensor Tower, where more detailed information can be found.